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Mechwarrior online anti missile system
Mechwarrior online anti missile system







mechwarrior online anti missile system

Author's Saving Throw: Tweaking the Mechwarrior Online premium consumables to be better balanced with the in-game credit consumables.This has a lot to do with the fact that gamers are more likely to recognize MechWarrior than BattleTech. Case in point, MechWarrior: Tactics was given the MechWarrior title rather than the BattleTech title, despite being closer to the original board game than the main MechWarrior games. Adaptation Displacement: At this point, MechWarrior is a much more recognizable name than BattleTech.If you are getting pounded, it will most likely be from behind. Add more armor than usual to your rear.If none in your lance can provide TAG, experiment with switching one Laser for it.If no target is available for LRM fire switch to your Medium Pulse Lasers and engage whatever is jamming you, while constantly falling back to friendlies who can help you get rid of the pest. Switch your ECM to counter (hotkey J) and continue firing LRMs.

mechwarrior online anti missile system mechwarrior online anti missile system

If you get jammed by an ECM, don´t panic.Conserve ammo by not overnuking low health enemies and only firing if you are absolutely sure the target will be locked for some more seconds.If you don´t know what to do, fall back to your nearest friendly. You are worthless in melee (LRMs have a minimum range of 180).Your ideal position will be ~500-800 meters away from the target and ideally within line of sight (e.g. Fill remaining slots with DHSs such that you will have 16 (with engine heat sinks) in total.Guardian ECM (mount in legs to avoid early destruction).CASE in right torso along side 2 DHS and 3x LRM Ammo.









Mechwarrior online anti missile system